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The Bells of Frey will wake the sleeping giant. For it stays hidden if too silent. Over trees, and under seas. To wake this dragon ring all three. [src]
  — A legend, as told by Gothi  

The Foreverwing is a gigantic Mystery Class dragon that first appeared in Dragons: Rise of Berk.

Quick Answers

What class does the Foreverwing dragon belong to in Dragons: Rise of Berk? toggle section
The Foreverwing dragon belongs to the Mystery Class in Dragons: Rise of Berk.
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What real-world elements inspired the design of the Foreverwing dragon? toggle section
The design of the Foreverwing dragon from the 'How to Train Your Dragon' series was inspired by elements from nature. The dragon's appearance is reminiscent of woody, plant-like landscapes, with branch-like protrusions, bumpy skin, and an ancient-like appearance. The dragon's color is woody brown, and it has features that resemble branches at the back of its head and below its chin, giving it a unique, aged look. The vegetation on the Foreverwing's back is another key feature, which is likely an evolution to camouflage in their surroundings with their wood-like skin, similar to some real-world animals.
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What unique features does the Foreverwing dragon have according to its concept art? toggle section
The Foreverwing dragon, according to its concept art, is a colossal creature with a unique, woody brown color. It has branch-like structures at the back of its head and below its chin, giving it an appearance similar to hair and a beard. The dragon's small, kind eyes and aged look give it a wise demeanor. One of its most distinctive features is the thick foliage, including trees and vegetation, on its back. This not only provides the Foreverwing with a natural camouflage, making it look like part of a mountainside, but also serves as a stealth mechanism. The dragon also has the ability to produce copious amounts of lava, powerful enough to destroy entire villages.
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What is the significance of the Foreverwing's lower jaw and frill in its design? toggle section
The Foreverwing's lower jaw and frill are significant aspects of its design, contributing to its unique, nature-inspired appearance. The lower jaw is characterized by branch-like protrusions, giving it a woody, plant-like aesthetic. This is complemented by the frill at the back of its head, which was initially depicted as more fin-like in early concept art. These features, along with its bumpy skin and ancient-like appearance, make the Foreverwing look rather old and wise, resembling a colossal, aged dragon.
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How does the Foreverwing's appearance reflect its ancient-like nature? toggle section
The Foreverwing's ancient-like nature is reflected in its physical appearance in several ways. This colossal dragon has a woody brown color and branch-like structures at the back of its head and below its chin, resembling hair and a beard, giving it an aged appearance. Its small, kind eyes further enhance its wise and old look. Interestingly, the Foreverwing has thick foliage, such as trees and vegetation, growing on its back, which not only adds to its ancient aura but also serves as a camouflage, making it blend with its surroundings like a mountainside. This unique feature might be an evolutionary adaptation, similar to some real-life animals that have skin patterns and colors to help them blend in and avoid predators.
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Official Description[]

The Foreverwing resides in a mountain side hidden by trees and rocks. It is the perfect camouflage for this Dragon, which would rather spend its time sleeping! So make sure it’s not disturbed!
  Dragons: Rise of Berk  


Development[]

As shown by concept art by Ludia, the Foreverwing's inspiration from nature seems to be evident from early concept already. All five sketches resemble woody, plant-like landscapes, and these features — branch-like protrusions, bumpy skin and an ancient-like appearance — run true in every sketch.

Most concept art focuses on the shape of the lower jaw of the Foreverwing as well as the frill at the back of its head. Earlier concept art depict the frills as somewhat more fin-like.

Physical Appearance[]

Titan Wing[]

The Foreverwing is a colossal dragon. It has a woody brown color and what seems to be like branches at the back of its head and below its chin. These 'branch-like' objects resemble hair and a beard. With small, kind eyes and an aged appearance, this dragons looks rather old and wise in itself. The Foreverwing has thick foliage such as trees and vegetation on its back.

Abilities[]

Firepower[]

The Foreverwing produces copious amounts of lava, which is powerful enough to destroy entire villages.

Stealth[]

The Foreverwing uses the foliage on its back that leads others to think that it is just part of a mountainside. The dense foliage on its back covers almost its entire body, except for its head and limbs. Their body, by itself, resembles wood and earth. Thus, even when its head is revealed, it is hard to spot a Foreverwing. This may help it hunt, escape, or even simply get some sleep undisturbed.

Command[]

The Foreverwing, like the Red Death, the Bewilderbeast, the Screaming Death, and other Alpha species, have loyal subjects under its command; the Foreverwing's subjects are known as Seedling Dragons. The Foreverwing seems to be a benevolent leader and does not treat its subject dragons harshly. They are seen openly flying around it in most of its artwork.

Telepathy[]

Hiccup: "It's okay. The Foreverwing wants to help us."
Snotlout: "How would you know that? It looks pretty lazy to me."
Hiccup: "I just know. I think the Foreverwing is speaking to me."
Astrid: "Hiccup, you were right. The Foreverwing really did want to help. How did you know?"
Hiccup: "I don't know. I just sensed it."[src]
   

The Foreverwing is capable of telepathy and according to Dragons: Rise of Berk, it shares a special, nearly telepathic connection with Hiccup, though why or how this is done is unknown.

Calming Compounds[]

The Foreverwing is able to produce some kind of compound with a sedative effect that enables it to sleep for long periods of time. As seen in The Serpent's Heir, dragons that bathe in water collected on the body of the Foreverwing will be calmed by these compounds and are eventually sedated.

Acid[]

In addition to lava, the Foreverwing is able to shoot small blasts of green acid, as revealed in Dragons: Titan Uprising. These blasts require less energy than lava, but are much weaker than it, which is why the Foreverwing prefers using the latter.

Plant Growth[]

In addition to the acid it spits, In Dragons: Titan Uprising, it is seems to be able to manipulate plants. When doing so thorns appear, and each time you attack the Foreverwing, more thorns appear before either covering the target in thorns, or blocking them from moving.

Behavior and Personality[]

The Foreverwing enjoys sleeping most of the time and does not like to be disturbed. Its stillness when sleeping also contributes to its great camouflaging abilities. This dragon appears to be lazy and has a huge temper when it is awakened without its consent. They also appear to gather and sleep in groups.

Foreverwings appear to hibernate or go dormant for large spans of time, sometimes even longer than a human lifespan. The several individuals sleeping under Nepenthe were there long before generations of humans knew they were there.

According to the description for Seedling Stormpest, Foreverwings will eat deer.

Appearances[]

Graphic Novels[]

The Serpent's Heir[]

Nepenthe foreverwings

Nepenthe's Foreverwings wake up

At some point prior to the first and second film, the people of Nepenthe built their home upon the forested backs of six Foreverwings, unaware that these massive dragons lurked beneath their feet. The people also swam and bathed in the hot springs formed by water collecting on the Foreverwings.

Following the ascension of Hiccup Haddock III to Chief of Berk and the Hooligan Tribe in How to Train Your Dragon 2, Hiccup and his Riders were asked by Calder to assist them in finding the cause of the tremors during the events of The Serpent's Heir. The dragons, except for Stormfly, Skullcrusher, and Cloudjumper, bathed in the water that had collected in the nostrils of one of the Foreverwings, leading to them being calmed by the compounds that keep the Foreverwings asleep and left them an easy target for Calder. The movement of the Foreverwings were revealed to be the cause of the tremors, and after a large battle against Calder and his men, the six of them woke up, spewing lava everywhere and destroying the village of Nepenthe. Fortunately, Hiccup and the rest of the Dragon Riders were able to save the people of the island and Toothless used his Alpha position to calm the Foreverwings down. He told them to leave Nepenthe in peace, and all six of them left the island in various directions to find new places to sleep.

Dragons: Rescue Riders[]

Season 1[]

The Foreverwing is mentioned in "Grumblegard, Part 2" when Grumblegard states that the Foreverwing is a close relative of his species, the Foreverhorn.

Games[]

Dragons: Rise of Berk[]

The Foreverwing is the first gigantic dragon that was created for Rise of Berk. Unlocking this dragon unlocks a new logging spot, boosts logging speed and unlock a series of new dragons called 'Seedlings', as well as the achievement 'Wake Up Call'.


The Dragons: Rise of Berk Foreverwing finds unique items to complete special collections for Seedling Dragons and resources such as Fish and Runes. Collection items include: a green leaf, a medallion with Yggdrasil, a bird's nest, and others.

Dragons: Titan Uprising[]

A wild Foreverwing appears in this game, in the Drenchwood Forest section of the Isle of Berk. It plays the role of a 'big boss' that the player must battle and defeat, using his/her own dragons.

Trivia[]

  • The Foreverwing is a distant relative of the Foreverhorn.
  • In Dragons: Titan Uprising, Foreverwings were given the ability to spew acid.
    • As explained by the game's Narrative Designer, the dragon's fire was not meant to be acid and was green in color simply due to the game's principles. But after having read the fandom's assumptions that it was acid, it was decided to be refined into a more obvious acid attack.
  • Titan Uprising's Narrative Designer stated that the Foreverwing from the game could be one from the group found on Nepenthe, as it was never explained what happened to them after the events of the graphic novel.
  • Every Foreverwing seen in the franchise so far is a Titan Wing, so it is unknown what the species looks like in its younger growth stages.[1]
  • The Foreverwing is the only dragon species to have originated in Rise of Berk that was moved into main canon (via the novels).
  • The vegetation on the Foreverwing's back might relate to Fishlegs' description from the first movie of a dragon that had spines that looked like trees.
  • It is likely that Foreverwings evolved to camouflage in their surroundings with their wood-like skin. In real life, some animals have skin pattern and color that make them blend in to avoid predators.
  • The Foreverwing is very similar to the Lion Turtle from the Avatar animated series because they both are huge creatures with a forest growing on their backs.
  • For some reason, one of the Foreverwing's feet is often seen inside a cave. Why it keeps it there is unknown, but it could be for a similar reason to the shell of a turtle or tortoise, with the mountainside acting as a shell.
  • Foreverwings sleep for so long and are so rare that even Valka believed they were only a myth.
  • The Foreverwing is the first non-Boulder Class dragon that can breathe lava.
  • Even though they were stated to be able to control dragons and have the ability of telepathy in Rise of Berk, they seem to lack these abilities in The Serpent's Heir.
  • The Foreverwing is very similar to the Titan Methuselah from Legendary's MonsterVerse.

References[]

Foreverwing uses Creative Commons Licensed content from the Rise of Berk Wiki page Foreverwing. The list of authors can be found on the page revision history (view authors). ROBWiki Logo

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